local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 19044
L0_1 = {}
L1_1 = 1904401
L2_1 = 1904420
L3_1 = 1904402
L4_1 = 1904403
L5_1 = 1904404
L6_1 = 1904415
L7_1 = 1904416
L8_1 = 1904407
L9_1 = 1904417
L10_1 = 1904409
L11_1 = 1904412
L12_1 = 1904413
L13_1 = 1904410
L14_1 = 1904419
L15_1 = 1904411
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100739"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100739"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "20035"
L5_1 = "220035005,2"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1904401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044BennettCook"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904402"] = L1_1
L1_1 = {}
L0_1["1904403"] = L1_1
L1_1 = {}
L0_1["1904404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett2"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Route105"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10374
L4_1.alias = "Npc10374"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19044NpcBorn"
L4_1.scene_id = 20035
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10371
L5_1.alias = "Npc10371"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19044Readable1"
L5_1.scene_id = 20035
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10372
L6_1.alias = "Npc10372"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19044Readable2"
L6_1.scene_id = 20035
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1904409"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10374
L3_1.alias = "Npc10374"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044NpcBorn"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10371
L4_1.alias = "Npc10371"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19044Readable1"
L4_1.scene_id = 20035
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10372
L5_1.alias = "Npc10372"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19044Readable2"
L5_1.scene_id = 20035
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10373
L6_1.alias = "Npc10373"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19044Readable3"
L6_1.scene_id = 20035
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1904411"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10374
L3_1.alias = "Npc10374"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044NpcBorn"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10371
L4_1.alias = "Npc10371"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19044Readable1"
L4_1.scene_id = 20035
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10372
L5_1.alias = "Npc10372"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19044Readable2"
L5_1.scene_id = 20035
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10373
L6_1.alias = "Npc10373"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19044Readable3"
L6_1.scene_id = 20035
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1904419"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19041Bennett"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904401"] = L1_1
L1_1 = {}
L0_1["1904402"] = L1_1
L1_1 = {}
L0_1["1904403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett1"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10374
L3_1.alias = "Npc10374"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044NpcBorn"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10371
L4_1.alias = "Npc10371"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19044Readable1"
L4_1.scene_id = 20035
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10372
L5_1.alias = "Npc10372"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19044Readable2"
L5_1.scene_id = 20035
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1904407"] = L1_1
L1_1 = {}
L0_1["1904409"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10373
L3_1.alias = "Npc10373"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Readable3"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904410"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett3"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904411"] = L1_1
L1_1 = {}
L0_1["1904412"] = L1_1
L1_1 = {}
L0_1["1904413"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett2"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904415"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett2"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904416"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1024
L3_1.alias = "Npc1024"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19044Bennett2"
L3_1.scene_id = 20035
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1904417"] = L1_1
L1_1 = {}
L0_1["1904419"] = L1_1
L1_1 = {}
L0_1["1904420"] = L1_1
quest_data = L0_1
